Oto

Wednesday, November 6th, 2013 01:38 am
sunshinehistory: (One forest)
Village Map

Mission Standards and Pay:
All pay is what the client pays! The pay is split with half being given to Oto, and the other half split between the shinobi that took the mission. No matter the number of shinobi involved, the total amount paid by the client will not change.

D-Ranks
These are given to Genin. As menial labor is not under the purview of Oto-nin, the missions start at in-country message delivery, minor escort missions, animal hunting, and misleading people on their village location.

Pay for these missions is between 15,000 and 100,000 Ryo.

C-Ranks
Genin and Chunin can both access these. This country is quick to start at higher end missions, and start setting their shinobi to dangerous missions at lower ranks, so guards for caravans, dealing with bandits, major escort missions, and espionage all apply.

Pay for these missions is between 75,000 and 250,000 Ryo.

B-Ranks
Mainly Chunin, some Jounin get these. Most missions in this category are either dangerous, important, or both, such as propositioning missing-nin for their allegiance, disrupting trade lines, hunting nin who aren't amenable to joining the village for bounty, and handling any in country political disputes.

Pay for these missions is between 200,000 and 500,000 Ryo.

A-Rank
Almost exclusively Jounin, these missions are the most important that can be handled by the general shinobi population. These involve guarding political figures, low level political assassinations, spying, and transport of vital documents.

Pay for these missions is between 400,000 and 1,000,000 Ryo.

S-Rank
Probably mainly Orochimaru and his strongest elite jounin are the only ones that take these. Things like starting wars or intercepting people/items that have dire consequences if lost are in this category. (Please note that Oto S-ranks will usually be plot missions.)

Pay for these missions is 1,000,000 Ryo and beyond.

Promotions:
Please note that if Orochimaru decides to decline a promotion, then the promotion is declined. Usually he's the one personally promoting someone however.

Entrance to Academy
Anyone new to Oto who is without rank will be entered into the Academy with any others who joined the classes that year. These classes have children as young as five, and as old as sixteen because of this. Anyone over that age is more likely to become apprenticed to an active shinobi immediately for training.

Academy Graduation
The Academy is still fairly new, and honestly has really only had two classes of children so far at all. There is a yearly graduation, in August, and before one can graduate they have to have learned some sort of jutsu, no matter how minor, that they are exceptionally good at that they know how to use for combat purposes. Age is no factor, and the first class had both a seven-year-old and a thirteen-year-old among the graduates within the same class group.

Promotion to Chunin from Genin
Though peace is still solid, Chunin exams are held biyearly, in January and June. They cycle through the five major powers and this village only just started sending applicants in the year the game is begun.

Due to their newness to the exams, most chunin promotions are by appointment via their 'Kage' and consist of having run no less than ten C-ranks before they get this promotion.

Promotion from Chunin to Jounin
Unlike the major powers, this country has no Tokebetsu Jounin, and you either are, or aren't one. The appointment of Jounin is usually given to those that Orochimaru has found the most capable, typically after having had a match with him personally for him to determine if they were ready for the responsibility.

It is also to be noted that Missing-nin coming into the village get their rank tested to see if it's appropriate or if it needs to be modified with their change of allegiance.


Village Views:
Bijuu and Jinchuuriki
For these, as they have none, it truly depends on the origin of the shinobi in question. Those from the country of Rice Paddies tend to be perfectly amenable, but sometimes those from beyond the borders are a bit (or a lot) more prejudiced due to how they were raised in their home village.

Bloodlines
Bloodlines are absolutely revered in Oto. If you have one, that's a fast track to Orochimaru's favor and everyone knows it... though they also know that if you have a bloodline, even then being trained by him personally isn't exactly good for a person's health. Suffice to say that actually having a bloodline at times inspires mixed feelings.

Civilians
Oto is one of those villages that doesn't actually have many real civilians inside it. Outside, yes, and they keep a very good standing with them, treating them well because of their reliance, but inside the village itself almost anyone is either from shinobi stock, is a retired shinobi for whatever reason, or grew up in a hidden village.

Outsiders
There are those who know where the village is, and those who don't. The latter are outsiders, be they hunter-nin after converted shinobi, rogues who want to cause issues, or people who haven't yet realized they might have a new home around the bend. All of these are met with caution, but welcome isn't far off... if they can be convinced that they belong.

Village Bloodlines/Clans:
This section will grow as people play characters as Oto has no native bloodlines. All of them are imported from elsewhere.

Historical Summary:
Please note all Village Summaries will be written from the view of a native of the village.

The village of Otogakure is still in its infant stages. Unknown to outsiders, the founder of the village is one of the three hermit sannin of Konoha, who abandoned his own village out of distaste and discontent, and offered to create a new village for the displaced and disorganized shinobi of the Land of Rice Paddies. This village would be created in his own vision of how a hidden village should be--chiefly, truly hidden, not simply hidden in name only--and would give the Land of Rice Paddies political and military sway among the Five Nations, allowing them to build as an economic power as well -- and with such a powerful sannin at their backs, one day even challenge the Five Nations for their power as the greatest nations.

Otagakure is a move for a new Land of Rice Paddies, hoping to revive and reshape a tiny and failing country, and with this, one day the illustrious leader of Sound will be officially recognized as Otokage. The people of the land, and especially of the village, are understandably quite devoted to Orochimaru for providing the opportunity and the support to create a hidden village that would simply have been impossible to do on their own, and those who dissent from that opinion are so few and so dimly looked upon that finding an opponent to Orochimaru within the boundaries of the Land of Rice Paddies is extremely difficult. Unlike in other countries, where citizens will usually be obliging in pointing other shinobi toward their hidden village for trade and negotiations, no one in Sound will share information about their own village, which is located deep in a misty and confusing mountain range that no one outside of a native could navigate even if they were told the location.

Trade is primarily handled on the civilian side, including that of foreign Shinobi origin, which is unique among shinobi nations, and then supplies required by the village are sent by loyal citizens rather than allow foreign shinobi to enter the hidden village simply by bearing gifts. Orochimaru's superior knowledge of jutsu and of chakra-compliant technology allow even lowly civilians to easily begin their journey into the shinobi world, and advance and enhance natural chakra manipulation and existing shinobi far beyond that of other lands, ensuring that while Otogakure is new, it is not a land to be trivialized.


Village Reputation:
All Reputations will be written from the view of someone not from this village.

The reputation of Oto is simple: it doesn't have one. The Land of Rice Paddies wasn't a major player in any sort of way throughout history at all until suddenly they arrived on the scene with a hidden village. It's probable that the village is composed of the rag-tag group of displaced and expelled shinobi that were already gathered in the land, plus a few fresh civilians-turned-shinobi to run through their ranks and make it look official. Otogakure isn't taken seriously at all yet, any more than the Land of Rice Paddies is considered a serious shinobi power.

Uzushio

Wednesday, November 6th, 2013 01:37 am
sunshinehistory: (One cove)
Village Map

Mission Standards and Pay:
All pay is what the client pays! The pay is split with one half being given to Uzushio, and the other half split between the shinobi that took the mission. No matter the number of shinobi involved, the total amount paid by the client will not change.

D-Ranks
Intended for newer genin, but can be given to anyone. These missions are anything that involves building or maintenance of the village. These missions include housing construction, babysitting, and making paper.

Pay for these missions is between 4,000 and 40,000 Ryo.

C-Ranks
These are for genin and chunin. This rank of mission is a step up from the around-the-village work that so many of the shinobi are doing to build, and this category involves things such as brokering trades for goods, escorting caravans over the water to the village, and guard duty.

Pay for these missions is between 30,000 and 100,000 Ryo.

B-Ranks
These are for chunin and jounin. It's at this level that missions not directly related to the rebuilding of the village come into play. Some examples are teaching sealwork, information gathering, and hunting for bounties.

Pay for these missions is between 90,000 and 300,000 Ryo.

A-Rank
These are devoted almost exclusively to jounin. Here is where the volatile missions start to happen, given the tenuous nature of the village. Missions of this level are things like treaties, long term trade agreements, and approaching countries to find out if any lost clansmen are in residence.

Pay for these missions is between 200,000 and 1,000,000 Ryo.

S-Rank
These missions are only for the most trusted higher ups in the village, and often involve extremely delicate matters. Things in this category are high-profile assassinations, deciphering old Uzumaki seal texts, and alliance marriages. (This last example would require contacting a mod to discuss details.)

Pay for these missions is 1,000,000 Ryo and beyond.

Entrance to Academy
Children may start classes no earlier than six years of age, though it is preferred that they don't begin later than ten, exceptions can be made if the student shows promise. Adults seeking to learn are taught separately, and all students are sorted by enrollment time, not age.

Academy Graduation
While the Academy is still new and only has enough students to barely fill two classrooms, their plan is to keep the ages between ten and twelve. Exceptions may be made for children no younger than eight with consent from the parents and permission from the village leadership. The final test involves proving a mastery of simple sealwork or swordplay. Starting AGS 1, all final tests are administered on the 31st of March and October. Any and all graduates are sorted into teams on the following day.

Promotion from Genin to Chunin
Though peace is still solid, Chunin exams are held biyearly, in January and June. They cycle through the five major powers. Uzushio sent their first team since the first village was destroyed for the exams in June of AGS 1.

All promotions among new arrivals have been determined by skill and being appointed thus far.

Promotion from Chunin to Jounin
As the chunin promotions, there is no established method yet come to in Uzushio, but the plans are to have the chunin still in the village going out to sea and building a bridge through some skill back from one of the outlying villages. This can be done through seals, water jutsu, or any other number of ways, and is mostly a test to see exactly how skilled the potentials are.

Thus far all promotions have been by appointment of the village leader.

ANBU
Despite the current peace, Kushina insisted to the other two council members that reinstating and maintaining an ANBU squad was important. It’s mostly made up of Jounin related to the Uzumaki clan through blood or marriage that returned to the village, but there are several with no apparent connection to the clan. All initiates are required to undergo two years of training with Konoha ANBU originally loaned by the Yondaime Hokage and mastering higher level seals.

On induction, all ANBU are given a uniform with armor, short sword, and animal mask. The animal mask has the village’s symbol, the spiral, painted red in different sizes and places (cheek, forehead, full face, etc.). As with Konoha’s ANBU, association with it is kept quiet. Their missions and related matters are top secret. If any do not wish to serve after Kushina steps down (if she ever manages to, that is), they are welcome to retire.

Village Views:
Bijuu and Jinchuuriki
Due to the origins of the villagers, the views are very far flung. However, the sense that Jinchuuriki are works of sealing art is slowly becoming a thing in this village, even though the Bijuu are still widely regarded with fear.

Bloodlines
Because of their close relation to Konoha, most of the villagers have a positive or neutral view toward those with bloodlines. Some returning from other villages, however, are still prone to poor reactions.

Civilians
Since more than half the population were raised as civilians, the overall theme in the village is that a civilian is about as good as they can make themselves. Thus, there is a faction who believes more civilians need to become shinobi to revive their village, just as there is a faction who sees their import as they are.

Outsiders
Almost everyone in this village is technically an outsider now. Though they're still wary, as a group, of anyone who shows up who doesn't share the Uzumaki crimson until their reason for having come to the village is clear.

Village Bloodlines/Clans:
Uzumaki: A clan known for their longevity, extensive chakra reserves, and unique ways of using it raw.
Any other clans have been lost in the scattering of this village.

Historical Summary:
Please note all Village Summaries will be written from the view of a native of the village.


Once, Uzushiogakure was a very prosperous place where the most fearsome seal masters in all the nations were known to reside, protected by the best swordsmen that could be found in any ocean. Then, one day, those who feared their power attacked and the village was destroyed, half-submerged in the sea, and all the survivors fled to the far ends of the land. Many traditions and histories were lost, being too painful to speak of in some cases, and in others simply too difficult for the one trying to explain.

In the last five years, this has all changed. Due to major work from the founder of the new village, Kushina Uzumaki, Uzushio has been reborn, and slowly, as people come together, some glimmer of what they once were has started to shine through. Even if she refuses to permanently take over the village herself, Kushina is forever welcome in the new village, and anyone she vouches for is welcome within the new village.

In time, the glory of Uzushiogakure will return... but it's going to take a while, and be laid on a foundation of stability that many of those who returned simply haven't had in a very long time.

Village Reputation:
All Reputations will be written from the view of someone not from the village.

No one really sees this little village as anything but a poor reflection of a village that used to have a fearsome reputation. At this point, most people look at it as a group of refugees and nothing more.

Ame

Wednesday, November 6th, 2013 01:35 am
sunshinehistory: (One colorless day)
Village Map

Mission Standards and Pay:
All pay is what the client pays! The pay is split with two fifths being given to Ame, and the other three fifths split between the shinobi that took the mission. No matter the number of shinobi involved, the total amount paid by the client will not change. In Ame, it is not uncommon for an additional amount of the pay to be given to the village when a shinobi can afford it.

D-Ranks
These ranks are given to Genin, but some Chunin do them as well. These include things such as ensuring the drainage system is in good repair, fixing roofs, hunting game, and growing plants for the village.

Pay for these missions is between 4,000 and 18,000 Ryo.

C-Ranks
Both Genin and Chunin take these missions. Missions at this level tend to contain an element of danger, and consist of guard duty, information gathering, going afield to find dissidents, and escorting trade caravans.

Pay for these missions is between 18,000 and 90,000 Ryo.

B-Ranks
Chunin and Jounin both sit at this mission bracket. More dangerous than C-ranks, missions at this level also tend to be far more important, and this is the first mission rank which would actually have one of the Paths personally contacting a shinobi to give them the orders. These missions include spying, fighting off brigands, out of country missive carrying, espionage, and routing spies.

Pay for these missions is between 90,000 and 200,000 Ryo.

A-Rank
Jounin get these. This is the highest rank that a non-Akatsuki shinobi would receive, but they're still far more dangerous than most, often being highly political in nature. They involve escorting nobles to and from the village, taking care of treaties, and making sure that the people are satisfied (often with the authority to settle on the spot).

Pay for these missions is between 200,000 and 900,000 Ryo.

S-Rank
Akatsuki get these missions. The kind of Akatsuki who are Ame raised get all the highly charged political missions of diplomatic nature, such as speaking to Daimyos and transporting volatile documents. The kind who are missing nin get the missions that involve political assassinations, planned long term spying, and anything else that might put the village at risk if they were discovered.

(Please note missing-nin also are free to take contracts elsewhere even while in Ame, so long as these missions do not endanger Ame in any way.)

Pay for these missions is 900,000 Ryo and beyond.

Promotions:
Please note that if Nagato decides to decline a promotion, then the promotion is declined. Usually if this happens the candidate gets a very long look because of it.

Entrance to Academy
In Ame, you can start classes as early as 4 with no limit on how old you may be. Students are placed with students who entered the same year as them, though they're sorted by age group, with students of 4-8 in one group, 8-12 in another, and the last being anyone over that age range. Anyone over 12 years of age will be taught in a different manner than the children as difficulties in their training will be expected.

Academy Graduation
The Academy is a very big deal in Ame, having one graduation a year of three classes at a time in September. Age isn't actually a huge factor in graduating, with those coming out of the classes being anywhere from 8 to 12, and it's mostly a matter of if the children in question have done their full two years of schooling.

The requirements for passing out of these classes are to have proven capable of avoiding all strikes against you for at least one minute, being able to use chakra to warm yourself, and water walking.

Promotion to Chunin from Genin
Though peace is still solid, Chunin exams are held biyearly, in January and June. They cycle through the five major powers. Ame has over the years been one of the most persistent about making sure that their genin get in every year among the small villages, and more than one Ame shinobi has made it to the finals.

Promotion from Chunin to Jounin
Jounin are the leaders of Ame, those who take care of and teach the genin teams that will be part of the future. Because of this, a chunin must first have proven that they make sound decisions in the field and can handle shinobi from other lands. If that is proven true, then they have to have an elemental affinity and one outstanding skill before they can be tested for combat prowess to be brought up a rank.

Akatsuki
Unlike in the original series, here, Akatsuki serves a dual purpose. Those oldest in Akatsuki are those best trusted by Nagato, who have stood by him from when Akatsuki had been nothing more than a group fighting Hanzo. As such, any new promotions into these ranks are those who are the most trusted, and who have proved very very good at what they do. It's understandable it's by appointment only.

The other purpose of Akatsuki is as a fold to tuck any missing-nin who come to them into so that they can do no harm amid the official ranking system of the village if they decide not to give their allegiance to Ame. Becoming one of these missing nin does, however, require an oath to be good to Ame, and any who renege on this are immediately hunted down so that they can pay for their dishonesty.

Village Views:
Bijuu and Jinchuuriki
These people will never get treated poorly in Ame, because it's a jinchuuriki that actually let Nagato become mobile again after he'd started to become ill, and one who has since allowed him to walk personally among his villagers. He's made very sure that anyone who comes to light with this situation thus is treated kindly, no matter who they are.

Bloodlines
Given that the 'god of Ame' has a bloodline, they're often treated well in the village, if sometimes a bit cautiously at first.

Civilians
Even the civilians work hard in Ame, and you'll be very hard pressed to find a shinobi who would allow them to be treated poorly for not having combat skills.

Outsiders
Of all the groups, this is the only one that will incite honest wariness and anger from the denizens of Ame. Too many times those from outside the country have destroyed their land and killed their people, so any outsiders are met with wary suspicion, at the very best.

Village Bloodlines/Clans:
As Ame is a village that doesn't use last names, all the people simply preferring to be known as 'of Ame' instead of using anything like family names, it's hard to track anything like clans here. Bloodlines, as well, tend to come and go from one generation to the next, so what bloodlines there are, they're hard to document.

Historical Summary:
Please note all Village Summaries will be written from the view of a native of the village.

Ame is an interesting place to live, because while it is now filled with people who have hope for the future, this didn't used to be the case. In fact, before the current leadership the country was a ruin, a tyranny that was miserable to live in.

What changed it was Nagato, as he has in most recent times taken to being called, who leads an organization for peace named Akatsuki as a god. It's a warranted reputation, as he took down the country's former leader, Hanzo, and destroyed everything that the man symbolized in his quest to fix this country. Some would claim it was vengeance, but most who would be asked would call it justice, because the god and his angel had to do something to bring the land back to prosperity.

During all of this, however, the borders were closed tightly against anyone coming or going, save information gathering on the outside. But this was not enough, and about ten years before this writing, a woman, one who shared the same odd coloration of the god, had been brought to the village after attempting to break into the borders. To this day she claims she was attempting to open negotiations for trade, but every Ame shinobi knows to be careful of such declarations.

No matter the reason, whatever was said that day changed something in the god of Ame, the air feeling lighter and the borders were, indeed, opened to outsiders once more. Trade began, and the Akatsuki seemed to take up their posts as those who would do what those of lesser ability couldn't quite do. After that visit, the god of this country decided to go by Nagato, though his paths were still called by their proper titles, of course.

Village Reputation:
All Reputations will be written from the view of someone not from this village.

Ame is a village that has caused many questions with their policies about Missing-nin. They make no secret that they house them to take on missions, even though they don't make them openly declare their alliance to their new home. Still, in spite of this, the leader is known to be ruthless about protecting his nation, and will go out of his way to keep any hostiles outside their borders.

Ame nin are known for their resilience and ingenuity... as well as their ability to escape almost any poor situation.

Land of Iron

Wednesday, November 6th, 2013 01:22 am
sunshinehistory: (one valley)
Mission Standards and Pay:
Unlike the shinobi of the elemental nations, the Samurai of the Land of Iron don't actually take missions outside their country. They get paid a stipend for their service, and though they can be requested for certain services and are willing to stand as neutral ground for shinobi gatherings, they do not ask for pay.

Promotions:
Samurai do, in fact, have a ranking system, but it's very far removed from the one shinobi use. The system in place here is denoted by apprenticeships, which are only graduated from to the ranks of proper samurai once they choose a leader to give their fealty to.

Samurai who show exceptionally great skill work their way up to being the leaders of these groups, and only they get orders directly from their lord, be it daimyo or a lesser noble. When called to arms, those under the Daimyo's personal control always lead those under the command of lesser nobles.

Village Views:
Bijuu and Jinchuuriki
There is a strong belief that these could have great power and potential, but their chaotic nature is of no interest to the Samurai.

Bloodlines
While rare, bloodlines do sometimes come up in Samurai families, and these people are always well treated. They're also expected to go far, and to not shame the skills that they've been given.

Civilians
Civilians are those that the Samurai are to serve. That is their purpose, as the protectors and warriors, so that the innocent do not have to get blood on their hands.

Outsiders
While not unwelcoming to those beyond the borders of their country, they also have no use for them and make it very clear in their overall attitudes. Some Samurai end up captivated and leave to go explore the world, but these are not common occurrences.

Village Bloodlines/Clans:
Little is known about the family lines that are from the Land of Iron.

Historical Summary:
Please note all Village Summaries will be written from the view of a native of the village.

While the Shinobi grew strong in other parts of the world, in the Land of Iron, the Samurai way prevailed. It's true that the country isn't big on trade, nor does it invite outsiders on a whim, but that has kept the core of the culture unchanged and stable. The same cannot be said of the shinobi, who lose leader after leader in their wars, wars that the Samurai have not been involved in.

There have been times when the Samurai have needed to fight off Shinobi, Hanzo being a prime example of just this sort of situation, but they have been few and far between. There is nothing in their country that cannot be gotten more easily elsewhere, after all, and that suits the residents of Iron just fine.

They will prevail over the other countries when they fall to their warring, and their tranquility will have them last long into the future. With their current leadership, there are few samurai who feel that they need to worry for the future, though of course all duties are carefully adhered to.

There is, after all, no reason to tempt fate.

Village Reputation:
All Reputations will be written from the view of someone not from this land.

The Land of Iron is a cold dreary place so far as those beyond their borders are concerned. It seems to snow constantly, and the people are rather harsh and unwelcoming. Overall, it's like they're inviting people to dislike them with their approach to things.

Still, if ever a shinobi needed a mediator, one could be found in Iron, and this is often where major peace summits are held for that very reason.

Suna

Wednesday, November 6th, 2013 01:19 am
sunshinehistory: (one desert)
Village Map

Mission Standards and Pay:
All pay is what the client pays! The pay is split with half being given to Suna, and the other half is split between the shinobi that took the mission. No matter the number of shinobi involved, the total amount paid by the client will not change.

D-Ranks
Unlike many other villages, even genin have to worry about a bit of danger, and these are typically given to them. Some are easier, such as clearing the streets or hunting birds, but there is also the common mission of patrolling the desert just beyond the village cliffs. More than one genin has been lost due to being unprepared for a sudden sandstorm while outside the village.

Pay for these missions is between 10,000 and 70,000 Ryo.

C-Ranks
Both genin and chunin are given these missions, and they often cover things such as low priority escort missions, guard duty, bandit handling, information gathering, and oasis finding. The last is a very specific to Suna, and is usually one of the higher paying missions, as it leads to the founding of new civilian villages in the country.

Pay for these missions is between 50,000 and 120,000 Ryo.

B-Ranks
Chunin and Jounin usually get these missions, but some genin are given them as well. This category often involves missions that would have a shinobi expecting to face other shinobi in deadly combat, higher level escort duty, and matters of moderate village security.

Pay for these missions is between 100,000 and 300,000 Ryo.

A-Rank
Confined almost entirely to jounin and chunin, this category is a lot more dangerous than most villages make it, though that's largely because they are willing to be a bit more extreme than other villages. This rank includes things with high dangerous missing nin, treaties, and quelling possible uprisings. Many political matters fall under this rank.

Pay for these missions is between 250,000 and 1,000,000 Ryo.

S-Rank
Jounin and ANBU are the only ones entrusted with these missions. Political assassinations, high level information, and a range of similarly important missions all fall under this rank.

Pay for these missions is 1,000,000 Ryo and beyond.

Promotions:
Please note that if the Kazekage decides to decline a promotion, then the promotion is declined. The Daimyo tends to interfere in shinobi matters and will at times override the Kazekage's choices about promotions.

Entrance to Academy
Suna shinobi are enrolled as young as 4, but no later than age 8. This is to ensure that chakra control has time to be taught up to instinctive levels, and provides leeway if for any reason there is a problem enrolling a child at a younger age. When a child is enrolled, their aptitudes are tested and their class placement is determined by those results rather than age. Often those who enter school at the same time, regardless of age, are trained together.

Academy Graduation
Suna nin can graduate anywhere between the ages of 10 and 13, since they are far more skill based because of the large class sizes. They have biyearly graduations in December and May.

The skills required to graduate are Tessen use, genjutsu dispelling, and sand walking.

Promotion to Chunin from Genin
Though peace is still solid, Chunin exams are held biyearly, in January and June. They cycle through the five major powers. In Suna the first test is one of espionage, followed by a survival test, and it concludes in open combat.

On certain occasions there are field promotions, but not typically in times of peace.

Promotion from Chunin to Tokebetsu Jounin
This requires a shinobi showing an exceptional skill that would not merit a full promotion, and is by appointment only.

Promotion from Chunin to Jounin
Due to the harsh nature of the climate of their country, Suna would never promote anyone to Jounin who couldn't survive out in the desert for a week, and this is the first half of the testing. The other half of the testing is proving that they have mastery of one of the great disciplines of Suna. Puppetry, Wind Jutsu, or Sand mastery are all options, though anyone without these would have to show two exceptional abilities in their place.

ANBU
ANBU, unlike normal ranks, is not a post that is actually part of the promotional ladder. This is an appointment that is given by the Kazekage to those he finds to have superior skill, but whom he can also place his trust. Due to the wary nature of the man, the ANBU forces in Suna are much smaller than those of the other Kage run hidden villages.

Village Views:
Bijuu and Jinchuuriki
Bijuu are beasts and Jinchuuriki are to be feared. This was the lesson hard learned by those in Suna, and it is not a view that would waver easily after the bloodthirsty person the Kazekage's son had become.

Bloodlines
Bloodlines are well and good, something to be wary of, but they do not inherently make someone special. Suna is a land where people are only worth what they can do, and some bloodlines would be flat out useless in their home climate.

Civilians
Civilians are important parts of the country. They feed the shinobi and keep them clothed, and this is far more important than in other nations. Without their civilian farmers, the population of shinobi would starve.

However, the nobility of their nation do not get the same sort of warm reception that their local civilians get, largely due to their Daimyo causing them significant difficulties financially.

Outsiders
While treated with wariness, outsiders will always be treated with welcome. Anyone who comes from outside is prospective business, and it's something that the village always desperately needs.

Village Bloodlines/Clans:
This village has no clans, however there is a strong affinity for sand usage and Wind jutsu among the villagers. They also have exceptionally fine chakra control as puppeteering is a very big deal in this village.

Historical Summary:
Please note all Village Summaries will be written from the view of a native of the village.

Suna has always been a proud and independent nation. Among the first to form their own shinobi vlllage, the Shodai Kazekage captured Shukaku all on his own, and united the shinobi of the village with his great power. It's been a long time since the Kazekage sealed away Shukaku, and the origin of the creature has been lost to legend because of the secretive way the matter was handled. Currently, the leading theory is that Shukaku is the spirit of a corrupted priest, kept by the Kage family out of responsibility to the people.

The Kazekage has always been seen as a pillar of strength. Even when his physical prowess might fail to overcome, the various Kazekage have always had the skill and intelligence to leave them standing above the other kage. Historically, the various Kazekage have always been cunning and resourceful, able to keep Suna prosperous and powerful despite its disadvantaged in the economic arena. Since the Sandaime's sudden disappearance and the war by the weakness of that loss, the country has been in decline. Even the Yondaime's considerable strength and intelligence has done little to return Suna to its previous glory...an effort not helped by his son's poor control over the demon Shukaku.

Suna's spirit of determination is as strong as ever, however, and faith in the Yondaime is still great. Even though Suna has fallen behind the other countries recently, their endurance and strength will surely persevere while the other countries will eventually falter and collapse under their own pride and weakness. Especially Konoha and Iwa.

Village Reputation:
All Reputations will be written from the view of someone not from this village.

Suna is an arrogant nation, more proud than wily as far as the Five Nations go. Suna is the country most known for a willingness to trade, and well known for being only behind Konoha when it comes to not backing out of an agreement. Suna tends to make any decision that most benefits them, with ferocious shinobi to back up their promises. This also means that they tend to avoid making bad blood, at least politically. Suna nin are known for their powerful sand attacks and cloth-binding jutsu, but their biggest reputation lies behind their Tessen and Puppeteer brigades. Their puppetry techniques are the most advanced in the five nations, and remain their most fearsome and up to date tradition.

Suna nin are known for being ruthless on missions, willing to do anything it takes, no matter who they have to cut down in the process. Some say that it's because of their country's financial difficulties, while other speculate that it's to feed the reputations that serve as family names in their country. No matter the reason, they're frightening to behold, especially because they rely on so many long range battle tactics.

Iwa

Wednesday, November 6th, 2013 01:18 am
sunshinehistory: (One tree)
Village Map

Mission Standards and Pay

All pay is what the client pays! The pay is split with three-fourths being given to Iwa, and the other fourth split between the shinobi that took the mission. No matter the number of shinobi involved, the total amount paid by the client will not change. Please note that all shinobi lodgings and groceries are paid for by the village.

D-Ranks
This rank is devoted solely to Genin, and consists of missions around the village. Because the shinobi of this country prefer to be self-sufficient, these missions tend to involve things such as tending the local plant life, clearing any rocks that fell into roads near the village, and babysitting.

Pay for these missions is between 3,000 and 40,000 Ryo.

C-Ranks
Both Genin and Chunin are welcome to take these missions. These missions are anything beyond the village's borders that isn't considered truly dangerous, and missions include courier runs, game hunting, escort services, and minor demolitions.

Pay for these missions is between 30,0000 and 90,000 Ryo.

B-Ranks
Chunin and Jounin typically are the only ones who take these, though from time to time a genin might. These are the missions that are considered more difficult, and often run the risk of genuine danger. Examples include escort missions, major demolition, spying, and information selling.

Pay for these missions is between 80,000 and 150,000 Ryo.

A-Rank
This level is for Jounins only, and often handles the most delicate parts of being an Iwa shinobi. Missions in this category include treaty writing, finding political loopholes, and assassinations that can be done without Iwa being blamed.

Pay for these missions is between 130,000 and 900,000 Ryo.

S-Rank
Usually kept to the village ANBU, there are at times Jounin who are given these missions as well. Missions in thie category include starting wars, closing the borders, and transporting vital information. (Most Iwa S-ranks are likely to be plot-related so please contact a mod.)

Pay for these missions is 900,000 Ryo and beyond.

Promotions

Please note that if the Tsuchikage decides to decline a promotion, then the promotion is declined.

Entrance to Academy
Students in Iwa are to enter education no older than seven, though may start training as early as five. They are placed with their agemates.

Academy Graduation
The Academy of Iwa is a different place than many other villages. The classes start in the spring, always in March, and end in November, when the students are evaluated to see if they can be graduated to a Jounin-sensei that year. Any students who fail their first evaluation, which is done at age ten, have one more year to try again before being directed to alternate schooling. Those students often end up in metalworking and sealmaking.

Graduation standards include being able to do an Earth release jutsu, being able to walk up a cliff side, and knowing how to tie a knot that can support a person's weight.

Promotion to Chunin from Genin
Though peace is still solid, Chunin exams are held biyearly, in January and June. They cycle through the five major powers. When the exam comes to Iwa, it's always placed high in the mountains beyond the boundaries of the village, just as their arena isn't actually inside the village itself. They're simply not that trusting. The tests tend to include taking information from point a to point b, through a trapped mountainside, of course, and a test in gathering information. Due to their high standards and unwillingness to trust, the theme of the third non-arena test tends to vary wildly from year to year.

Chunin from Iwa are only ever promoted by the Tsuchikage on years when the exams are not in the village, and even then, the chunin must be exceptional.

Promotion from Chunin to Tokebetsu Jounin
This promotion is always an interesting thing in the villages that have it, and this one is no exception. Usually this rank is only given to chunin who prove to have created a jutsu that is well usable by the village, but do not actually have the skills to be a Jounin.

Promotion from Chunin to Jounin
The test to get to Jounin from Jounin is complicated in Iwa. First, you have to have proven to have created some kind of exceptional jutsu. Second, you must have at least two people willing to speak for you, be it on a personal or professional level in vouching for you. Third, you must have mastered at least one elemental affinity or bloodline. And last, you have to lead a team of shinobi, who will be pretending to be civilians, through a trapped mountainside and back again without them needing to use their abilities to protect themselves.

Special Divisions

ANBU
ANBU, unlike normal ranks, is not a post that is actually part of the promotional ladder. Any ANBU are always carefully selected by the Tsuchikage, and have to have proven to be the sort of people that would never do anything that could possibly harm the village. Usually, one has to have done something exceptionally beneficial to the village to be chosen.

Seduction Corps
Known for using their bodies and charm to get what they need, the way Iwa handles these people is a bit cold, but watchful. Many shinobi have a bit of training for this, though those who make it their specialty tend to be in general a bit colder because there isn't a great deal of accommodation for the difficulties that come with such an intimate set of assignments.

Hunter-nin
Often trained as a group and sent out as individuals, those who show a tendency toward aggression or isolation are often brought into this special unit. Usually those who go into the Hunter-nin profession are only allowed to remain on it for five years at a time with a mandatory one year between to reorient to the village.

T&I
There are three parts within this.

The first are those who gather information gently, such as spies and inner village monitors, who are essentially information relay points, and often have an extended network of people who they keep in contact with to feed them rumors and more solid intel.

The second group of this is those who are hard gatherers. These people are the ones known for going out into the field and taking out targets to get information, as well as dealing with prisoners either through soft or rough interrogation methods. Usually it's one or the other as rough interrogation tends to ruin a prisoner, sometimes at no benefit.

The last is the Cypher part of this department, and is usually people who don't go afield at all, and instead are fixed on sorting through intelligence that has been recovered by others to pick apart any codes that might be used to encrypt such information.

Teachers
There are several levels of teachers, all of which tend to imply a level of trust to those in higher authority. These can be found among any group within the village, from the Academy Chunin all the way up to ANBU trainers. Each level of teacher comes with their own sort of clearance, and someone out of favor in the village is highly unlikely to ever end up with students.

Medic-nin
Iwa has never had the best medical group, and as such their units are relatively small compared to some of the other villages. Medic nin are highly coveted, and once carefully trained, rarely leave the village on missions afterward.

Village Views

Bijuu and Jinchuuriki
Using a Bijuu to further your own abilities is seen as cheating, and Jinchuuriki cannot expect to be treated well in Iwa. Iwa is a place where hard work is rewarded, and someone who could easily cruise by to greatness will never earn respect from their peers. Due to this, Jichuuriki are nothing more than a weapon for their village, and anything they achieve is nothing more than to be expected.

Bloodlines
Conversely, because Jinchuuriki are treated so poorly, bloodline users tend to get more respect. While also having an exceptional ability, having a bloodline is often seen as a liability. These people have to take time from their other studies and aptitudes to work on something outside their control, so if they can keep their other skills up as well, then they're praised. If they cannot, they're pitied, which is the worst thing for any Iwa nin.

Civilians
Civilians are something that exist, but are not truly seen by Iwa nin. They are there to serve the shinobi, true, but they are not to be abused in any way, as that's not how things are done.

Outsiders
People from beyond the village get a mixed reception. Potential customers are always greeted with warmth and openness, but foreign shinobi will always be met with suspicious glances and a certainty that they're hunting for information that they should not have about the village.

Village Bloodlines/Clans

Kamizuru: This clan is one that uses bees in combat and to tend plants around the village.

This is the only clan that actually uses their family name, as to take more pride in being part of a clan is to betray the village, and Iwa frowns on that very strongly. Using surnames is thus a practice that has been largely wiped out.

Historical Summary

Please note all Village Summaries will be written from the view of a native of the village.

Iwa was one of the first shinobi villages to be formed after Konoha, led by the powerful First Tsuchikage. Historically, Tsuchikage have often been considered among the most powerful of the kage, and if not the most powerful then the most influential. People follow the word of the Tsuchikage unwaveringly and without hesitation, so even if a command may not be good for the shinobi carrying it out, they can be assured it's for the good of Iwa itself, because the Tsuchikage always looks out for Iwa first. The First Tsuchikage secured two jinchuuriki, ensuring that Iwa would be powerful and capable against the other countries hoarding tailed beasts. It was a victory, and since then the tools that the beasts are have been used well.

The Tsuchikage are ruthless in protecting the village's interests, ensuring that even if the landmass is inferior to that of other countries, and has less to offer in trade, they never fall behind the other countries in military might. Even among kage, the Tsuchikage is always the most powerful and resourceful of kage, keeping other countries on their toes, always pressing the advantage when the opportunity arises, and even besting other kage, like the Second Mizukage, in one-on-one combat.

Then, as now, something as small as a piece of paper wouldn't keep Iwa from taking advantage of a weakness... if it was to their benefit.

Village Reputation

All Reputations will be written from the view of someone not from this village.

Put simply, Iwa is a snake. While all other countries usually make an effort to maintain peace during times of treaty, Iwa is known for doing things that can and do provoke wars, seizing opportunities and pouncing on any perceived weakness by other countries, especially when it comes to Suna and Konoha. Trusting Iwa in any alliance or treaty, especially with the latest Tsuchikage, would be a mistake. Iwa has been known for going back on promises and stabbing their allies in the back even more often and more quickly than Kumo.

Their military might is truly fearsome, however, and waging war with Iwa is especially difficult with their rough terrain. The current Tsuchikage has earned the nickname 'fence-sitter' due to his unwillingness to commit to things and his quickness to flip sides on anything if it suits him better. The Tsuchikage rules his people with an iron fist, raining destruction and even destroying whole cities of his own people should they disobey. This is why Iwa nin are even more notorious for following orders and missions than Suna-nin. Once the Tsuchikage has spoken, his people do it, no exceptions. Even if it means their own death.

It's better to be on Iwa's good side than its bad side, given the powerful rock and gravity techniques known by the Iwa nin... but even if you know which side you're on at the moment, that's subject to change long before you'll know about it.

Kumo

Wednesday, November 6th, 2013 01:04 am
sunshinehistory: (Default)
Village Map

Mission Standards and Pay:
All pay is what the client pays! The pay is split with one third being given to Kumo, and the other two thirds split between the shinobi that took the mission. No matter the number of shinobi involved, the total amount paid by the client will not change.

D-Ranks
Known for being genin missions, in Kumo they are rarely dangerous, being tasks around the village that largely consist of errands, such as babysitting, rock clearing, grocery hauling, or painting fences.

Pay for these missions is between 5,000 and 50,000 Ryo.

C-Ranks
These missions are given to both genin and chunin, and are the step up from D-ranks in that they contain, much of the time, a mission outside the bounds of the village. Still, that isn't always the case, and it's not unheard of for a new chunin to be stuck sorting files as a C-rank, purely due to clearance levels. Still, examples of the type of missions this includes are guard duty, letter deliveries, and hunting game.

Pay for these missions is between 30,000 and 100,000 Ryo.

B-Ranks
These missions are almost exclusively given to chunin, though jounin can take these missions if they so choose. Usually these are the missions where political situations start to arise, and this is also when killing is to be an expected possibility. Missions in this category involve border patrols, espionage, and taking bounties on other shinobi.

Pay for these missions is between 75,000 and 200,000 Ryo.

A-Rank
Jounin primarily are the ones who get these missions, though the ANBU will be given missions in this category from time to time. Missions in this category are either incredibly dangerous, truly above and beyond what can be expected of the other ranks, or have extreme political delicacy. Guarding extremely high profile political figures is in this category, as is handling treaties, or dealing with possible revolts.

Pay for these missions is between 150,000 and 1,000,000 Ryo.

S-Rank
Jounin are given these from time to time, but it is largely shinobi in the ANBU forces who get these missions. They concern levels of state security that cannot risk getting out, and tend to be entirely confidential. Assassinating key political figures, kidnapping potential bloodlines, and spying on potential problems are all good examples of this section.

Pay for these missions is 1,000,000 Ryo and beyond.

Promotions:
Please note that if the Raikage decides to decline a promotion, then the promotion is declined.

Entrance to Academy
The Academy in Kumo is set up so that children are pulled into Academy classes no later than five years of age. The reason for this is that they believe that younger children learn more quickly.

Academy Graduation
Kumo has one graduating class every year, in July, and these students range between the ages of nine and twelve, based on capability, not age. Each graduating student must be highly proficient with a blade of some sort, know how to do henge, and have tested for their elemental affinity so that they can start working on it.

Promotion to Chunin from Genin
Though peace is still solid, Chunin exams are held biyearly, in January and June. They cycle through the five major powers. When Kumo is the village hosting, it tends to be rather interesting, as the test often begins when the genin wake up the morning of the exam... often after having been carefully moved to a location that wasn't where they went to sleep. How you handle being moved is the first test in Kumo's exam. After that, there is a great deal of running around the terrain outside the village, then off to the island everyone goes. Suffice to say that the wildlife isn't as frightening as the people who train on Turtle Island, but a genin still has to make it back to the mainland to qualify for the arena matches.

Any promotions outside the exams are nearly unheard of.

Promotion from Chunin to Tokebetsu Jounin
Less common than some countries, more common than others, this rank is one usually given to people for the sake of being able to take on a genin team, as teaching is something that is taken very seriously, and sometimes a chunin just can't get the affinities they need to be a proper jounin.

Promotion from Chunin to Jounin
Becoming a Jounin is an interesting process in Kumo. First you have to prove your personal worth, which usually consists of being able to find inner tranquility and stay still for a full 24 hours in a meditative position without getting up or falling asleep. After that are the physical tests, usually an advanced course live with your comrades trying to stab you, and last is proving you've mastered an affinity, and have created your own jutsu with it.

ANBU
ANBU, unlike normal ranks, is not a post that is actually part of the promotional ladder. That doesn't mean that there aren't tests to get into it however, and Kumo is known for being careful in their choices for the position. Always, it's people who would listen to A before Bee, and usually a nin is tested on if they would do just that before being offered the post. Of course, then there is the physical hoops someone has to jump through too, but those are truly secondary.

Village Views:
Bijuu and Jinchuuriki
Bijuu and Jinchuuriki are handled pretty well by the village, as those containing the Bijuu, not to mention the beasts themselves, are regarded with a rather high standard. Kumo tends to have a tight hold on their Jinchuuriki and keep up with them as much as possible, be that by way of students or simply keeping track, so they take it as a serious concern if they suddenly disappear or are captured.

Bloodlines
Bloodlines aren't regarded as anything terribly special due to Kumo being a rather strong village even without bloodline abilities. This doesn't mean they don't want them, as wars have nearly been started over just that, but not having them isn't going to change how the people live their lives. Suffice to say that having one means you've stolen one from the outside in some way, which is viewed as praiseworthy, but perhaps somewhat questionable.

As a side effect of the village not having bloodlines, it often goes without saying that those who do are almost exclusively outsiders and get treated accordingly until alliegance can be determined.

Civilians
Civilians are handled with the same regard as the shinobi when it comes to respect, as everyone knows that the village would not function properly without them. The common belief is that though not meant to be shinobi, the civilians were put in Kumo for some purpose as well, and should be respected for that.

Outsiders
People not from Kumo are largely regarded with much caution by the Kumo natives. Outsiders are considered to be tenuous enemies until proven otherwise or are from villages that Kumo has a good history with. They've been burned just a few too many times.

Village Bloodlines/Clans:
(This village has no native bloodlines. Clans are notable in this village due to jutsu and standing.)
Nii: A clan known for their extreme resilience and reliability.
Yotsuki: A clan known for their loyalty.

Historical Summary:
Please note all Village Summaries will be written from the view of a native of the village.

If one could choose just one word to describe Kumo, it would be 'strong'. Powerful and fierce are close afterward, but strength is what defines them as a people. In military might, in force of will and in character, and in their allegiances to one another. Kumo is united more strongly and more reliably than any other country when it comes to their shinobi, and while other countries might revere or fear their kage as something unapproachable, Kumo-nin see the Raikage and his brother as one of them. Superiors, lords, epitomes of the word 'shinobi' and all that comes with the word, yes, but while some kage are so wrapped up in politics or disassociated from their people so that they neither know nor care about them, the Raikage and his family are always aware, and always look out for their people's concerns first, unlike the Tsuchikage and Mizukage.

The first Raikage showed his strength by uniting the village and collecting two jinchuuriki, and his decision to make jinchuuriki a part of the family (or given closely monitored positions of honor) has been followed through by the rest of the kage, to say nothing of the villagers themselves. Unlike in other countries, where they need to worry about Jinchuuriki betraying them or defecting, no such concerns exist for Kumo.

The Raikage are known for being intensely powerful. The first Raikage led the village through the volatile First War, the second fought off the Gold and Silver brothers--a feat that Konoha's much lauded second Hokage failed--and the Third mastered the art of controlling rampaging bijuu (yet another feat the Hokage never could). The Third Raikage was so powerful he was considered completely invincible, and the Fourth Raikage has even tamed the untamable Eight Tails.

Despite what one may expect from a shinobi with as much raw physical power as the Raikage, the Raikage are also exceptionally clever. While Iwa boldly provokes war, Suna bides its time with weak power-grabs, and Kiri is busy destroying itself in petty civil wars, Kumo is decisive and discreet as a shinobi should be. Through the Raikage's efforts, Kumo has amassed great power and resources from across all of the shinobi lands, and has done so without provoking as many wars nor as much discontent as Iwa. Also, unlike Iwa, it's not only the Raikage who collects jutsu and advantages. Other high and low ranking shinobi are independent and motivated enough to make their own decisions and to learn powerful things on their own.

If those independent, unsupported ninja failing and being disavowed happens to avoid a war that would have been sparked should the kage be involved? That just makes Kumo stronger.

Village Reputation:
All Reputations will be written from the view of someone not from this village.

Expecting Kumo to be foolish is a dangerous gamble. While the Raikage have a history of being rash and volatile, Kumo usually has more than enough military and political might to back up even their mistakes. Kumo is certainly not stupid, it doesn't overreach as easily as Iwa or Kiri, and likewise it's more trustworthy in its treaties than Iwa... but only just. Historically, while Kumo presents itself more openly than Kiri does, it's far more dangerous to turn one's back (or leave a powerful bloodline in the open) in front of Kumo than Kiri. Despite their rashness and greed for powerful jutsu, they're always careful to leave themselves backdoors and excuses. Kumo has stolen or attempted to steal dozens of jutsu and their shinobi from all of the great lands and many of the small lands, but they've rarely been caught red-handed, and never been pinned down enough to spark a war because of it.

Kumo is a powerful ally to have in battle, though their reckless and speedy lightning attacks (and historically unstable jinchuuriki) means they're an ally you want to stand far, far behind... but a difficult one to keep. Due to their proud and hot-headed nature, they're hard to keep pleased, and due to their arrogance and selfishness, they're quick to betray even helpful allies if it means making themselves 'stronger'. Due to their strange culture, they have the most collective... quirks among their shinobi, as well. It's a little bit like, in their rush to become the pinnacle of power at all costs, they forget to learn the patience, stability, and sensibility of a shinobi that all the other lands instill in their students before they even graduate.

Kiri

Wednesday, November 6th, 2013 01:02 am
sunshinehistory: (one shell)
Village Map

Mission Standards and Pay:
All pay is what the client pays! The pay is split with two thirds being given to Kirigakure, and the other one third split between the shinobi that took the mission. No matter the number of shinobi involved, the total amount paid by the client will not change.

D-Ranks
D-Rank missions are typically given to Genins, and are seldom more dangerous than any other work of their calibre. D-rank missions are essentially civic service for the greater good of the village, often involving significant physical labor, helping students to develop useful skills and bolster the village's resources; however, any mission without expectations of explicit danger or combat are given a D-ranking, so their content can vary widely. Typical missions include tasks such as weaponsmithing, shipwrighting, and medicine and poison preparation, and other construction or repair work. Guard duty at the docks or working with sailors is also a relatively common assignment.

Pay for these missions is between 10,000 and 60,000 Ryo.

C-Ranks
Genins and Chunins alike are given C-rank missions, and the assignment of their first C-rank mission is often considered a Genin's 'true' graduation to becoming a shinobi. Anything with mild to moderate danger can be classified as a C-rank mission, from guard work, to escort missions, to courier work, to information gathering, to more mercenary tasks such as thefts and sabotage. These missions are more likely to come from sponsors outside the village and country, and first reveal the broad scope of potential shinobi work; anything is fair game to hire Kirigakure shinobi for, no matter how morally dubious.

Pay for these missions is between 50,000 and 150,000 Ryo.

B-Ranks
Chunins and Jounins are both liable to find themselves with missions of this rank. Considered more capable of handling themselves, missions at this level are often dangerous, and are given toward dealing in more important matters. These can involve assassinations, bounty hunting, and setting up a situation to frame another party politically. Due to the specialties of the village, being able to kill without leaving any kind of trademark of Kiri behind is rather prized.

Pay for these missions is between 130,000 and 350,000 Ryo.

A-Rank
Jounins are almost only the ones that get these missions, though some exceptional chunin are at times trusted with things of this rank. Because missions get dangerous at such a low rank, anything at this level tends to involve directly going after other shinobi, getting into places where it's known that people do not return from it, normally, and anything politically delicate that was deemed too important for a lower rank.

Pay for these missions is between 300,000 and 1,000,000 Ryo.

S-Rank
Almost exclusively for ANBU, some Jounin still end up with missions in this bracket. Anything on this level will involve total secrecy, very likely matters of high political importance, and often killing. Examples include deep cover spying, political assassinations, and routing information on political uprisings.

Pay for these missions is 1,000,000 Ryo and beyond.

Promotions:
Please note that if the Mizukage decides to decline a promotion, then the promotion is declined.

Entrance to Academy
Regardless of prior training or clan, Kirigakure shinobi are enrolled in the Academy at the age of 6. If a child is unable to be enrolled at this age for any reason, they are often deflected to non-shinobi arts, though the rare child is at times enrolled at 5 or 4 years of age if they show sufficient natural skill. All children are placed with the class that entered the Academy the same year as them, regardless of age.

Academy Graduation
Kirigakure shinobi are permitted to graduate as early as age 7, provided a sufficient level of mastery is demonstrated. Most shinobi who can afford to do so, but particularly the established clans, begin tutoring their children in the shinobi arts as soon as they're able to walk. Classes graduate bi-yearly, in January and July.

Although the practice of pitting students against each other in a battle to the death to graduate has been abolished, echoes of this tradition remain; students are still pitted against each other to demonstrate their skills, and unless the losing party demonstrates exceptional talent, they are often not allowed to graduate. Beyond this, the skills necessary for graduation are water-walking, Kiri-Shunshin, and basic proficiency in a weapon of the student's choice.

Kirigakure does not have standardized Genin teams, as many villages do; Genins are expected to be able to work with any of their comrades at a moment's notice, broaden their learning potential as much as possible through exposure to different training styles, and discouraged from forming strong emotional bonds with others, as this impedes their effectiveness as shinobi. Rather, they are assigned to teams with Jounin instructors as their talents and specific missions warrant.

This also serves the purpose of allowing Jounin to work with as many students as possible, giving them the opportunity to choose apprentices from the Genin population. As the only permanent arrangement in Kirigakure, these positions are highly advantageous and sought after, allowing Genin to earn prestige and experience by gaining considerable one-on-one training with some of the village's most powerful and prominent shinobi.

Promotion to Chunin from Genin
Though peace is still solid, Chunin exams are held biyearly, in January and June. They cycle through the five major powers. When the exams are held in Kiri, they are very quick to show that they have no tolerance for the weakness that shinobi from other countries might exhibit. Often abolished to one of the outlying islands for the duration of the non-arena part of the exam, only those who stumble out are granted a chance to move on, and only then if they come out with both their mission 'objective' complete, and with the ability to fight. Unlike many other countries, teams do not need to make it through this exam together and it's not unheard of that there be 'accidents' in the Kiri exams.

It's almost unheard of that someone makes chunin without at least having taken a chunin exam once, the only exception being when the country is at war, at which point any promising killers are quickly bumped up the ranks to get them to the front of the battles.

Promotion from Chunin to Tokebetsu Jounin
Unlike many of the other major villages, in Kiri, this rank is almost unheard of to be used. Either someone is strong enough to advance, or they aren't, and it's only those with exceptional skill in the areas of intelligence that ever get this particular title.

Promotion from Chunin to Jounin
Jounin may be a desirable rank, but getting there is a bloody vicious fight. Assigned a partner at the beginning of the exam, both parties are given key pieces of information that are both required to complete the test mission objectives. Only one person ever graduates from a pair in this exam, as the one who makes it to the objective first can move on to the next round, and the one who failed is often left behind in an incapacitated state. Working together happens rarely, and usually when this occurs it becomes a game that leaves all other applicants for Jounin a mess at the end of the exam. This has only been noted to happen twice, and both times those people moved on to become part of the current seven swordsmen. Notable skill in jutsu is obviously a must, but the ability to take down your compatriots is often more highly prized.

ANBU
ANBU, unlike normal ranks, is not a post that is actually part of the promotional ladder. This is an appointment made by the Mizukage of those he considers to have exceptional skill, and in whom he can also place his trust. This decision is often made with input from the Captain of the ANBU, as Kirigakure's ANBU forces routinely monitor the general shinobi population, both for reasons of recruitment and security. Promotion to Hunter-nin, a specialized unit in the ANBU ranks, is made primarily by the Captain of the ANBU, with the Mizukage's blessing. These individuals are the most elite of the elite forces, often with special talents useful for tracking, or for taking on particularly dangerous opponents.

Testing for these positions is considered harsh, even by Kirigakure's standards; the ANBU force is a comparatively small one, owing to this difficulty and to the stringent standards of trust and talent that candidates are held to. Testing for these positions is not announced to candidates beforehand; they are instead subjected to the gauntlet through which they will be expected to run through with others. ANBU candidates are typically abducted from their homes, interrogated, and even tortured for days at a time, testing their loyalty to their village and country and presenting them with charges of treason. Hunter-nin candidates are similarly confronted as traitors, and attacked with lethal force, hunted across the countryside and forced to attempt to outwit or outfight their future compatriots until they prove their worth.

Village Views:
Bijuu and Jinchuuriki
Paradoxically, Jinchuuriki are regarded far more cordially than bloodlines in Kirigakure. While those with bloodlines could be considered humans made monstrous, Jinchuuriki could be considered monsters made human. Bijuu are regarded by many as something akin to spirits or forces of nature, things to be feared and respected, but not inherently malevolent unless angered. Those Jinchuuriki who can fully master their Bijuu are revered as legends in their time, heroes to be looked up to for their indomitable wills, rigorous discipline, and great and terrible power. They often climb to positions of great power and responsibility, and many look to them as natural leaders, blessed by the elements themselves.

Bloodlines
While not actively persecuted, those with bloodlines are subject to a fair amount of de facto prejudice, ranging from fear and avoidance to outright abuse and manipulation. They are frequently held to a double standard, their possessors demanded to be both powerful but not too threatening, superior weapons and fearsome warriors that are nonetheless unquestionably obedient and subservient to their betters, soldiers that fight only for their superiors, and only when they're asked to. Caught between a rock and a hard place, those with bloodlines are at once hated, feared, admired, envied, shunned, lusted after, and jealously guarded.

Civilians
Civilians are a vital part of the village, but just as the shinobi vie so hard against each other, the weakness of civilians int he village is frowned upon and only those who have reached the pinnacle of their skills get anything remotely like respect from the shinobi that live around them. Often mistreated, the civilians in Kiri are hard, harsh people, and woe on anyone who tries to compare.

Outsiders
Outsiders are the money of the village. Not seen as something more than a necessity, anyone coming in can expect to be mocked, scorned, or just generally made to feel unwelcome, client or not. Still, when a shinobi is bought by a customer, they can at least know they're getting their money's worth.

Village Bloodlines/Clans:
Hoshigaki: This clan is known for their distinct appearance, and almost always have strong water affinities.
Hōzuki: This clan has the ability to change their bodies into liquid form.
Kaguya: This clan's bloodline is one that allows them to pull bones from their bodies to use as weapons. They were known to level the field of battle during the wars... and this unfortunately meant even allies were destroyed so long as they weren't family. Sometimes even when they were. This only encouraged bloodline fear within the country.
Milani: A clan known for their skill with forging and rumored to have a connection with the Terumi, their clan also excels in utilizing fire, water, and earth chakra. A select few in the clan can combine these elements to make up their special bloodline limit, metal manipulation.
Okumura: An offshoot of the Yuki clan, this clan's bloodline is known for their intense blue flame, a result of their bloodline that balances wind and fire. Those who turn up the bloodline, however, tend to be incredibly rare and most of the clan is simply normal shinobi.
Terumī: This clan is known for their exceptionally powerful use of combined elements, water and fire in some cases, which allows the family to create corrosive vapor, earth and fire in others, which allows the user to create lava.
Yuki: This clan has ice affinities, which are a bloodline that combines water and wind.

Historical Summary:
Please note all Village Summaries will be written from the view of a native of the village.

Kiri, the Bloody Mist, was once known as that because of the blood red sunrises that colored the land. It might have been a sign, a show that the first Mizukage had chosen the right place for their home, that such a display would greet their mornings. In the years that came, even if there was peace between the shinobi nations, Kiri would never rest inside itself. Always, there was the uneasiness and distrust, between comrades in arms, and it was set off by the Shodai Mizukage himself. He might have been uniting the clans under one banner, but he definitely wasn't uniting them under one belief. He passed the torch shortly before his death.

Unfortunately, that's when tempers and ideals started to really conflict. This was especially clear as at the end of the Nidaime's reign, an unfortunate murder, the first of Kiri's civil wars broke out, leading to the deaths of many others because no clear successor had been chosen. As least, that's history as people are told.

This started a trend, as the Mizukage that came into power to be the third was the first to be chosen by the villagers, by way of bloody might and ideals. He was similarly the spark for the next bout of internal strife, dying due to complications in the wake of the Second Shinobi war, and leading to another feud between factions. This is the power void that Yagura stepped into, and the Yondaime has sat over the village ever since. He's a Jinchuuriki, and though he looks young, he's not flighty as children are. He is, however, vicious, and will tolerate no whispers against him.

He strongly advocated the process of weeding the weak in graduation ceremonies, a process that the Sandaime had been considering doing away with before his death. Instead, Yagura redoubled the practice for the few years until a young Zabuza destroyed an entire class. It was abolished thereafter as impractical. Still, even with that type of bloodshed ended, there are others, with any disobedience to him being harshly put down to keep the bloodline clans from going wild and killing everyone. At least, that's how it seems, and that's what the villagers are certain of. That he tends to target the bloodline clans is very likely a calculated choice, using fear of them as a measure to keep everyone in line.

Kiri is, after all, the village best known for their practicality.

Let it never be said that Kiri would ever be boring.

Village Reputation:
All Reputations will be written from the view of someone not from this village.

Kiri nin are ruthless, terrifying enemies that you never want to get on the wrong side of. These people will destroy you on the battle field without a hint of remorse, and do not care if their teammates are sacrificed in the process. Never bank on their mercy, because doing so would quickly spell the end of your life.

Konoha

Wednesday, November 6th, 2013 12:19 am
sunshinehistory: (one flower)
Village Map

Mission Standards and Pay:
Konoha's mission ranking based on these.
All pay is what the client pays! The pay is split with one third being given to Konoha, and the other two thirds split between the shinobi that took the mission. No matter the number of shinobi involved, the total amount paid by the client will not change.

D-Ranks
Known for being genin missions, in Konoha they are never truly dangerous, being tasks around the village that largely consist of errands, such as babysitting, weeding, cat chasing, or painting fences.

Pay for these missions is between 5,000 and 50,000 Ryo.

C-Ranks
These missions are given to both genin and chunin, and are the step up from D-ranks in that they contain, much of the time, a mission outside the bounds of the village. This isn't always the case however, as gate duty can be classed as a C-rank if the village is not on high alert. Missions in this category have a chance of battle, be it with animals or people. Guard duty, investigations, and handling wild animals all fall under this category.

Pay for these missions is between 30,000 and 100,000 Ryo.

B-Ranks
These missions are almost exclusively given to chunin, though jounin can take these missions if they so choose. Often combat is anticipated, and this is the lowest rank at which a shinobi is expected to have to possibly kill people, and the one at which any enemy ninja would bring it up to. Missions in this category involve guard duty, espionage, and killing of other shinobi.

Pay for these missions is between 100,000 and 200,000 Ryo.

A-Rank
Jounin primarily are the ones who get these missions, though the ANBU will be given missions in this category from time to time. Missions in this category are either incredibly dangerous, truly above and beyond what can be expected of the other ranks, or have extreme political delicacy. Guarding extremely high profile political figures is in this category, as is handling treaties, or dealing with possible revolts.

Pay for these missions is between 150,000 and 1,000,000 Ryo.

S-Rank
Jounin are given these from time to time, but it is largely shinobi in the ANBU forces who get these missions. They concern levels of state security that cannot risk getting out, and tend to be entirely confidential. Assassinating key political figures, transporting important documents, and a range of other similarly important missions fall under this rank.

Pay for these missions is 1,000,000 Ryo and beyond.

Promotions:
Please note that if the Hokage decides to decline a promotion, then the promotion is declined.

Entrance to Academy
Students in Konoha are to enter education no older than nine, though may start training as early as five at the present time. They are placed with their agemates regardless of previous schooling, and whatever time of year they are entered determines if they are played with the spring class or the autumn class. Whichever class is the class that gives them at least a full year of training is more likely to be the class they end up in, unless they are requested into the other class by their clan.

Academy Graduation
Graduating from Academy to Genin status requires a child being no younger than ten, which can only be through a petition from the parents, and 12 is the normal standard age for graduation. There is a spring graduating class in March, and an Autumn graduating class in August. This is to keep children of vastly differing ages from ending up with teammates of different levels of emotional maturity from themselves.

The test for this includes doing one of the basic three jutsu for Konoha: Bunshin, Henge, or Kawarimi. After this test is passed, the teacher of the class and the Hokage will consult to place the students. Usually if a jounin wants specific students, they inform the Hokage before graduation and this would be taken into account. If a jounin simply has a standing request for a team, then they will be informed when their team has been chosen for them.

Promotion to Chunin from Genin
Though peace is still solid, Chunin exams are held biyearly, in January and June. They cycle through the five major powers, and when Konoha holds them, they have first an illusion test, then a bluff test, before moving on to survival. Final tests are always combat. Please keep in mind that the meat of the tests change every time the test is held in the village to prevent people from knowing what to expect.

A genin must be vouched for by a jounin, and genin from other teams can be incorporated into incomplete teams for these tests.

Under certain circumstances, a Chunin can also be directly appointed by the Hokage, but in times of peace this is particularly rare.

Promotion from Chunin to Tokebetsu Jounin
This appointment is usually when a Chunin has shown some outstanding ability in one area but does not qualify for full Jounin status. This is almost always a Hokage appointed post.

Promotion from Chunin to Jounin
Having someone willing to vouch for you is a must in this instance. Someone who has seen you train, and believes you can handle what being a Jounin would do. Usually this involves someone who is close family or a teacher, because it's expected that being a Jounin is stressful to the psyche and in recommending the person, they're in a way taking responsibility for the Jounin-to-be's emotional welfare.

The tests here include combat tests, and proof that some sort of outstanding affinity has been reached, either elemental or otherwise, in the realms of a bloodline, ninjutsu, or genjutsu. Being able to handle physical attacks and still get your jutsus into action is an absolute must to being able to pass this test. It is very difficult, and usually takes at least two weeks to complete.

People who fail are often advised not to try again, because Jounin have to make ruthless choices, and this test is where many shinobi falter.

ANBU
ANBU, unlike normal ranks, is not a post that is actually part of the promotional ladder. It is Hokage appointed only, and is to be kept secret from anyone not in ANBU with the person who holds the position. These are the Hokage's personal shinobi, and about half of the active ANBU usually change every time the Hokage does. This is the most common reason for retiring early from an ANBU service term.

ANBU are those given charge of policing shinobi even as the Uchiha handle the civilians, and are essential to the infrastructure of the village. They also handle any missions that are deemed too dangerous or damaging for the standard forces. The downside to being appointed ANBU is that you will still have to carry out the normal duties of your rank while being on an ANBU rotation.

ANBU tattoos are required if the position is accepted, and cannot be removed.

Village Views:
Bijuu and Jinchuuriki
Konoha has no issues with Jinchuuriki as, so far as they are aware, Jinchuuriki are an abstract concept that tend to happen to other villages. This is because the Kyuubi Jinchuuriki is not known, and even if it was, there are none alive that felt his wrath.

Bloodlines
Konoha is very fond of their bloodlines! Anyone with a bloodline that is new to Konoha seeking asylum will be given consideration, and possibly a home, visitors from other villages will be treated with cautious respect so long as they do no harm.

Civilians
Konoha treats their civilians fairly well. They don't treat them badly or as lesser, and they have a thriving trade with the civilian villages and cities in other parts of the country.

Outsiders
Konoha is a fairly welcoming village for one based around shinobi. Like any Hidden Village, they have a distinct level of wariness, but they're very likely to accept trade and visitors without discrimination or hostility.

Village Bloodlines/Clans:
Aburame: Affinity with bugs that live inside them.
Akimichi: The ability to modify their body composition.
Hyuga: Doujutsu users who have eyes that see 360 degrees and through things.
Inuzuka: This clan communicates and bonds with their dog companions.
Kohaku: Currently this clan has no noted abilities.
Kurama: Illusion based clan, though in decline.
Nara: Shadow using clan.
Sarutobi: Known for their willpower, no noted abilities.
Senju: Exceptionally strong elemental affinities, advantage in learning jutsu.
Shimura: Tend to be known for their stealth, no other noted abilities.
Uchiha: Doujutsu users who have eyes that can copy anything visual, as well as seeing the formation of chakra as it occurs.
Yamanaka: Clan centered around mind based techniques.

Historical Summary:
Please note all Village Summaries will be written from the view of a native of the village.

Konoha was the first of the five great shinobi villages to be founded. These founders were Madara, of the Uchiha clan, and Hashirama, of the Senju clan. These two clans had once been at war, and through these two visionaries, Konoha came to be. After this, the other Shinobi villages began to form, falling in line behind the example that had been offered to them.

That is not to say that all went well in the beginning however. There were many issues in Konoha, settling pains such as when one of the founders, Madara, chose to leave, only to later attack the village he had helped create. In the end, history says he died at the hands of his friend and partner, Hashirama, and he was never heard from again. This was at the Valley of the End, and since then, though there has been war, it seems that Konoha is once again spearheading a movement, only this time, it's for a step further in peace.

And what happened between then and now? The first war, started during the reign of the Nidaime Hokage, Tobirama Senju, who died during it, and the second and third wars, both of which ran during the reign of the Sandaime Hokage, Hiruzen Sarutobi. The Sannin found their reputation during the second war, but it was the Yondaime Hokage, Minato Namikaze, that found his reputation during the third.

It was at the end of this war that he was appointed as Hokage, the Sandaime having stepped down, and Konoha's current reign of peace began. In fact, even the notoriously stubborn Danzo Shimura disassembled his ROOT forces due to how the Hokage position was being handled during the Yondaime's reign. This only occurred officially after he settled a dispute with Kumo without any lives being lost, something which the involved Hyuuga were greatly relieved about. The Yondaime is the one that established the scroll network, and he's also the one that created the stationary travel points that have become a staple of inter-village travel. It's said that the only person who he shared the knowledge of about the composition of these seals with is his son, though asking has yet to yield clear answers.

It was the groundwork that the Yondaime laid that brings the village to today, with the first Uchiha Hokage. Appointed three years previous to this writing, it's only been during this time that the former ambassador, now Godaime Hokage, Obito Uchiha has managed to turn the travel network into something more than a heavily guarded missive point. New treaties have been formed, some more tenuous than others, but things look like they might just be remaining on the path to peace. It's simply a matter of determining if, as the Godaime likes to say, everyone can learn to move into a better future.

Village Reputation:
All Reputations will be written from the view of someone not from this village.

Konoha has always been known as both the strongest village, and the most gullible. The thirst of their leaders for peace seems to be an unending drive, though catching any lone shinobi is usually a... mistake. Many lives have been lost just because one might seem harmless on the surface, and it's hardly just the Uchiha that need to be watched for.

And remember, if you catch a Konoha shinobi alone, you better make sure they can't find you, because this village is the most ruthless about recovering and defending their comrades. Especially under the newest Hokage.